Sisyphus is a research on the parameters defining digital humans.

For whom and by whom are these spaces intended, ergonomics and efficiency?
What data is used to define this body?
Are these simulations designing an architecture or is architecture the design of the body?

Credits

Simone Niquille
François Zajega

This project is under intensive development. The first release is planned for the 24th of May! And, as usual for any polymorph production, the code is release under free license.

Published May 07, 2018
StatusIn development
PlatformsHTML5
Publisherpolymorph.cool
Release date May 24, 2018
Authorfrankiezafe
GenreSimulation
Made withBlender, GIMP, Inkscape, Three.js
Tags3D, artgame, avatar, Experimental
LicenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionDays or more
LanguagesEnglish, French, Dutch
InputsMouse
AccessibilityOne button
MultiplayerServer-based networked multiplayer
LinksHomepage, Source code, Blog

Download

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Click download now to get access to the following files:

sisyphus-avatar_at_work-20180516.zip 3 MB
sisyphus-avatar_at_work-20180513.zip 3 MB
sisyphus-avatar_at_work-20180511.zip 3 MB
sisyphus-avatar_at_work-20180507.zip 2 MB
sisyphus-avatar_at_work-20180504.zip 7 MB

Development log

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